The Anatomy of the Starship Enterprise

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The Anatomy of the Starship Enterprise PhilRichards 9/9/07 5:23 AM
Who says GroundOverlays are for overlaying the ground? I've put together a multi-overlay of the Starship Enterprise, based on an original set of blueprints by Ed Whitefire that I came across in an article by Phil Broad @ cloudster.com, a site devoted to resources for sci-fi model builders.

Ed has very kindly allowed me to use his artwork for this project, which has generated some quite striking visuals.



The overlay actually contains 43 layers, one for every deck, but only half of them are active by default. This should spare those of us with older PCs and graphics cards - those of you with computer power rivalling the Starship Enterprise may like to enable more of the layers!

I've chosen to place the Enterprise at Point Nemo, which distinguishes itself as the point at sea furthest from any land. I chose that point in the hope that the lack of high resolution ground images would help things along performance-wise. It looks great when navigated with a SpaceNavigator mouse, though is a bit more difficult to view with standard mouse and keyboard controls. I originally had the Enterprise at a much higher altitude, but dropped it much closer to sea level after some feedback from Ed.

The blueprints used in this are much lower resolution than the originals, which are of much higher quality. Those interested in printed copies of the blueprints should check out the Cloudster link above for details.
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Re: The Anatomy of the Starship Enterprise Gerardo64 9/11/07 4:31 PM
Phil, this is way original! First time I see a 3D model made by images overlays in GE!

This is a great way to visualize buildings plans...Congratulations! And 5 Globes for you!
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Re: The Anatomy of the Starship Enterprise Frank4 9/12/07 6:03 AM
Great work Phil! You've been featured again at Google Earth Blog.

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Re: The Anatomy of the Starship Enterprise Frank4 9/12/07 12:30 PM
Unfortunately, there appears to be a bug in the latest release of GE 4.2 (version 4.2.0196) which breaks the GroundOverlay - so your Enterprise model doesn't show up...

UPDATE: Google pulled the new update because of problems (in part due to this one I think).
Re: The Anatomy of the Starship Enterprise scottauld 9/13/07 8:53 AM
Quote:

Unfortunately, there appears to be a bug in the latest release of GE 4.2 (version 4.2.0196) which breaks the GroundOverlay - so your Enterprise model doesn't show up...





seems to work fine in 4.2.0181.2634 (beta)
Re: The Anatomy of the Starship Enterprise Villaman 10/3/07 2:56 PM
Yes Gerardo! With the aid of image overlays, one can create a model in space! How about Google Sky?
Let us leave the nearest stars!


wallpaper

How about a request for GE programmers to allow us to be able to set elevation (or to be able to set sinkage )
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To be able to visualize distances between stars.
This way GSky would develop to a collection of overlays (with transparent edges).
I know it is a hard work but it would be fun to begin it with the nearest stars.
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Re: The Anatomy of the Starship Enterprise visah91 10/4/07 9:09 AM
It´s great! congratulations.