|SketchUp slowed almost to a halt||infillah||7/25/12 4:42 PM|
SketchUp Version: 8
I was doing fine building out on top of a sanborn map by importing various structures from the 3d warehouse. Yes, they do come with a lot of extra layers and components, but it was fine until my work began to pause each time I positioned a structure. At this point, I've lost control of positioning the structures in the correct location. I went in and made sure that all objects were either a group or component, and each building belongs to a layer classified by land use (residential, apartment, commercial, public). I then turned all layers off, and only worked with one object, and still the pausing occurs. The project size is 16.8 mb. Please help! I tried to attach the model, but zipped it is 9.1mb. I have a long way to go, and then I plan on placing labels of the buildings using SketchUp Pro.
|Re: SketchUp slowed almost to a halt||mac1||7/25/12 11:02 PM|
You can upload your model to Google docs and avoid the 10MB limit. Set sharing to "anyone with link" and then post its URL here.
Try purging you model since there maybe extraneous "stuff" hanging around.
|Re: SketchUp slowed almost to a halt||infillah||8/5/12 6:33 PM|
I have purged the unnecessary geometry, and the program is still too slow for me to precisely rotate and move my objects to line up with one another. Here is a link to download it: https://www.sugarsync.com/pf/D7792200_2454138_781056
|Re: SketchUp slowed almost to a halt||SnowTiger (Chris Mowat)||8/6/12 5:58 AM|
I downloaded and opened your model and I don't have any issues with it being slow.
It all works perfectly smoothly for me, although I have no idea why it is 12MB. That is ridiculously large considering what little you have modeled.
I think you are going to have to provide details about your computer's Processor, Ram and Video Card.
When working with images in SU and especially if you computer is lacking, you should down-size your images first in your photo-editing software.
BTW- The Church image could have easily been Straightened (positioned) to ensure a symmetric model.
Anyway, short of lacking some SU technique and experience, the model works fine in SU.
Just a side note: When I opened the file it was in Parallel Projection Mode rather than Perspective Mode. Is this how you were modeling ?
|Re: SketchUp slowed almost to a halt||SnowTiger (Chris Mowat)||8/6/12 6:07 AM|
Actually, I'll take all that back.
I have a Quad Core Processor with a ton of Ram and 2 GeForce 8800 video cards (SLI). With everything (layers) turned on, it works smoothly for me.
BUT this is NOT going to be smooth on the majority of computers.
You have 818 Thousand Faces ... which is a TON for any computer to render.
I think you are going about this in all the wrong ways. However, turning layers off as you work is the right way to work on a model like this.
However, I would recommend that you create some Scenes so you can easily and quickly control which layers are on/off and when.
I would also reduce the number of faces on Columns etc. They don't need to be so detailed for a model like this ... that is one of the big reasons your computer is slowing down.
Here is a 1 Hour Long video that you could probably benefit from watching.
Working with Large Models.
|Re: SketchUp slowed almost to a halt||George Knowles||8/7/12 7:40 AM|
There’s an enormous amount of unnecessary detail in your
model. You need to keep it simple.
Overly detailed components downloaded from the 3D Warehouse
come with a very high price.
There’s no quick fix to make your model perform.
It’s best to download components from the 3D WH in a separate
For example, you probably don’t need these:
Perhaps you don’t realize just how much stuff is in the
Now watch this little video: Le SketchUp Trainings Deux - Decreasing Model Size
Learn all you can here: How do I make SketchUp run faster? — SketchUp Sage Site
|Re: SketchUp slowed almost to a halt||catamountain||8/7/12 10:14 AM|
Wow, 142 Sangs!
|Re: SketchUp slowed almost to a halt||George Knowles||8/7/12 4:17 PM|
|Re: SketchUp slowed almost to a halt||infillah||8/10/12 2:43 PM|
Do y'all know how to quickly bring a model in and set it on the image without having to orbit several ways and then it still be up in the air in one aspect?
Also, is there a good video on the reason behind creating scenes and how to maximize the model with scenes?